Na stronie używamy cookies. Korzystanie z witryny oznacza zgodę na ich wykorzystywanie. Szczegóły znajdziesz w Polityce Prywatności.
Polecamy: Directx 11, Skype, Ares, Nero,

Guild2 Patch UK 1XXto120

Kategoria: Patche
Producent: 4Head Studios
Licencja: Freeware Licencja
Data dodania: 27 styczeń 2009, 15:40
Rozmiar: 19.8 MB
System operacyjny: Windows XP, Vista
Liczba pobrań: 362


Jest to oprogramowanie udostępniane bezpłatnie. Programy objęte tą licencją mogą być wykorzystywane nieodpłatnie. Zabronione jest natomiast czerpanie korzyści majątkowych przez osoby trzecie z dystrybucji takiego oprogramowania. Czasem licencja freeware zawiera ograniczenia (np. oprogramowanie jest darmowe wyłączine do użytku domowego).

Opis dodatku - Guild2 Patch UK 1XXto120

Patch do anglojęzycznej wersji gry The Guild 2 aktualizujący ją z dowolnej wersji 1.xx do 1.20.

Zmiany jakie wnosi ze sobą wersja 1.20:

multiplayer bugs
- out-of-sync in the window "waiting for players"
- Multiplayer- loading improved
- Memory-leaks fixed
- Internet Lobby-Chat fixed
- the names you give your children are not visible to other players
- Internet game: Out of sync error when host increases the game speed
- out-of-sync after loading a MP-savegame
- out-of-sync when buying a title when camera is not in city hall
- out-of-sync, when a player has completed his/her task
- when a router was used to connect to the internet there could be 
  problems connecting to a multiplayer game
- privilegues of offices were sometimes hidden after loading an MP 
- out-of-sync, if the previously played singelplayer game had run at 
  different settings then the MP game
- the host can kick unwanted players with a double click from the 
- singleplayer savegames were overriding MP savegames and visa versa
- during long periods of play the text colours of the players 
  sometimes changed
- building names and religions could be different in LAN games
- list of all players currently in MP lobby: enter "who" in chat

crash & BtD
- multiple clicks in the family tree could trigger a crash 
- after entering the multiplayer lobby a BtD could occur
- BtD could occur after loading a savegame
- BtD could occur when clicking on the family tree late in the game
- BtD could occur when switching back to the main menu from a 
  running game

major bugs
- family tree dissappeared when the first generation of player chars 
  died out 
- involved chars left townhall during meetings 
- player characters were continuously blocked by conversations with 
  other characters in meetings with no chance of using their measures 
- family members not in the party will now loose far smaller amounts 
  of money when robbed 
- resources did run out on the market 
- spying was impossible 
- deceased trial attendants recieve punishment for absence 
- if a party char was working, after changing the owner all party chars 
  could work 
- the button "don't go" in the dueling message did not function 
- deceased office bearers blocked their office for others 
- after the measure "Forgive sins" all evidence remained 
- expired evidence remained 
- evidence against deceased characters remained 
- after upgrading to level 3 some buildings could not be entered 
- EP & talent problems with chars aquired through marriage 
- "pay bonus" lets high level workers work slower 
- during a court session it could happen that the decision makers left 
  the city hall 
- "administrate building": AI-master changed from "automatic" back 
  to "player" after multiple buildings 
- Squads sometimes did not carry out orders 
- kidnapped characters sometimes remained in the thiefsguild dungeon
- it was possible to buy large quantities of goods on the market and 
  sell them at a later point for a much larger sum
- in singleplayer mode the game could freeze between 1432 and 1440
- continuous performance loss during long game session
- in court sessions decisions from judge and owner were not calculated 
- the favour relationship with important dynasties deteriorated during 
  the course of a game session
- Display problem in the building upgrade interface that prevented 
  upgrading all levels
- heavy performance loss could occur when too much evidence was 
  collected in the evidence book
- after selling a cart it could happen that a newly bought one wasnt 
- when robbing a cart the city guard sometimes only attacked one robber 
  while the others were left unhindered
- characters now run to important appointments instead of walking there
- sometimes the marrage wasnt performed to conclusion and had to be 
  manually cancelled
- break ins no longer yield 25.000 gold
- if a wooed character is jailed, unconcious or involved in a fight the 
  wooing progress is now frozen for that time

minor bugs
- in the message for settling disputes a wrong character name was 
- the player recieved messages for failed interactions for family members 
  not in the group 
- children can no longer be the victims of a pick pocket 
- problems with deceased beloved 
- when a farmer changes his field the animals remain 
- when the mother of a child is not in the party the name of a child 
  can not be given 
- when a party character was working and then removed from the party 
  he/she continued working 
- the AI was inspecting the same business far too often 
- wooing display stays up when wooed person is deselected
- when building the smithy a message was displayed which was missing 
  the heading and the icon
- problems with slider bar in farm productions menu
- when loading a savegame while playing a tutorial, the tutorial texts 
  would continue to be displayed
- the burglar protection wasnt displayed properly on buildings
- wrong date in diary
- the measure "follow me" will from now on work only for wooed, 
  employees and family members
- the wedding jingle wasnt played
- in chapter 7 of the tutorial, the last step was not playable
- the money sums in the messages "take a bath" and "dance" are now 

- divers changes in the robber and thief class 
- tax: the tax is now deducted straight away when buying goods, not at the 
  end of the round 
- dynasty characters can now perform all the measures of their employees 
  exept for demand ransom spy on building and kidnap
- dynasty chars now gain experience for every hour worked in their business 
  except for the robber class
- divers changes in the efficiency of the businesses
- AI now puts more goods on the market
- none player characters now also buy on the market
- the amount of level 1 and 2 goods on the market were reduced on game start
- the production processes of the tavern were simplified and consumption 
  brings more profit now

- the upper limit of the businesses owned for a title was raised 
  commoner = 2, citizen = 4, patrician = 8, nobleman = 16, landgrave = 32, 
  baron = 64
- the wages of employees continuously increase during the game
- the impact of level 2 productivity upgrades for buildings was reduced
- the choices for possible spouses are now limited to a maximum difference 
  of one level of office above that of the player char

Multiplayer game

If >The Guild 2< is played via network with an activated firewall you have
to open the following ports:

- (TCP/IP, UDP) 2801
- (TCP/IP, UDP) 2816
- (TCP/IP, UDP) 30180

If >The Guild 2< is hosted on a computer which is connected to the 
internet using a router, experts(!) may proceed with the following steps:

- activate Universal Plug and Play (UPNP) on the router
- additional Ports: (TCP/IP, UDP) 15666 (Host-/Server-Port)
- include [HostIP=""] in the Config.ini in order to define 
  the locally used ip interface and the port


  • Guild2 Patch UK 1XXto130

    Patch do anglojęzycznej wersji gry The Guild 2 aktualizujący ją z dowolnej wersji 1.xx do 1.30.

  • World of Warcraft v4.0.6a to v4.1.0 UK Patch

    World of Warcraft v4.0.6a to v4.1.0 UK Patch to dość rozbudowana łatka do najpopularniejszej na świecie gry MMOROG, która wprowadza szereg poprawek mających wpływ na rozgrywkę, jak i działanie samej gry.

  • Mercenaries 2 Patch 1.1 UK

    Patch aktualizuję grę Mercenaries 2: World in Flames do wersji 1.1 i przeznaczony jest do brytyjskojęzycznej wersji gry.

  • Sacred 2: Fallen Angel Patch UK

    Patch przeznaczona do brytyjskiej edycji gry Sacred 2: Fallen Angel.Jest to zbiorcza aktualizacja i zawiera wszystkie poprzednie uaktualnienie.

  • Fallout 3 Patch UK

    Patch aktualizuję grę Fallout 3 do wersji i przeznaczony jest do brytyjskiej wersji gry.

Dodaj komentarz:

Wasze komentarze do dodatku: Guild2 Patch UK 1XXto120