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Race Driver: GRID Patch 1.1

Kategoria: Patche
Producent: Codemasters Software
Licencja: Freeware Licencja
Data dodania: 23 luty 2009, 11:46
Rozmiar: 189 MB
System operacyjny: Windows XP, Vista
Liczba pobrań: 1977


Jest to oprogramowanie udostępniane bezpłatnie. Programy objęte tą licencją mogą być wykorzystywane nieodpłatnie. Zabronione jest natomiast czerpanie korzyści majątkowych przez osoby trzecie z dystrybucji takiego oprogramowania. Czasem licencja freeware zawiera ograniczenia (np. oprogramowanie jest darmowe wyłączine do użytku domowego).

Opis dodatku - Race Driver: GRID Patch 1.1

Pierwsza poprawka systemowa do gry Race Driver: GRID wprowadzająca wiele poprawek do rozgrywki sieciowej oraz usprawniająca współpracę z kontrolerami pod kontrolą systemu Microsoft Vista.

Lista zmian w języku angielskim:

Network bug fixes

• When viewing in spectator mode – wheels should now turn correctly.

• Session searching now functions correctly when there are lots of full sessions (PC and PS3).

• Track and route options no longer change when host gets back to lobby in private/LAN.

• Race results are now correct if a host migration occurs at the end of the race.

• Other player’s progress/positions are now correctly updated when you enter the race results screen.

• Several NaN (brown screen) related fixes.

• Fixed a problem whereby it was only possible to upload one world record ghost to each track (PC and PS3)

Network - general

• Race to race lobby timer is now 15 seconds

• A timer has been added showing how long the session has been up and running is shown on the tickertape after joining a session.

• Changes to what is displayed in lobby when a player has kick votes.

o The player who has been voted for can see this fact and the number of votes they have received.

o Players who have voted to kick someone can see who they voted for but cannot see the number of votes.

o Players who have not voted do not see anything.

• Added ability to get the next page of sessions in private session results (PC and PS3)

• Banned sessions no longer appear in private session list.

• Reverse gear is now disabled for the first two seconds of a network race to stop players reversing off the start line.

• Added ability to change collision types in all sessions (not enabled in Demolition Derby).

o Forward Only (this is the normal behaviour for Ranked/Unranked)

o On (Collisions are always on)

o Off (Always off).

• Numerous anti griefing checks to turn off collisions when players are griefing.

• Fix for distance shown in distance online stat.

• A warning message is now shown the first time you enter system link.

• In non-drift races, the race results screen shows the fastest lap that each player achieved in that race.

• When a player retires or terminally damages in race, a message telling all players of this fact is sent to the chat system so displayed in the overlay in game.

• Cars become semi-transparent when collisions are turned off due to griefing.

• Improvements to prediction system to reduce effects of lag when players are close by

• Fix for occasional excessive smoke coming from other players in network mode

• Fix for exploit where a player could upload an incorrect lap time

• PS3 & PC – fix for a problem where private sessions would not show up in search unless you searched for public sessions first

Game - general

• Xbox 360 achievement fix.

• Several optimisations and performance improvements.

• It is now possible to look left and right while in bonnet camera.

• Fix for a hang when selecting a gear outside the gears available on the vehicle (this was possible with H-Shifter)

• Fix for cars very occasionally flying into the air when hitting kerbs.

• Fixes for custom action maps

• Track rendering optimisations.

• Brown screen problem no longer awards achievements or causes glowing white cars.

• Fix for airborne achievement – now awarded even if car flips upside down during jump

• Fixed frame rate stalls and stuttering on Xbox 360.

PC Specific Changes


• Added support for Xinput wheel and Logitech Rumblepad 2, including default action map configurations.

• Adding ability to use H-pattern shifter in custom configuration by allowing configuration of gears 1 to 6 and reverse. Same for boost.

• Fix for missing Force feedback on Vista.

• Added the ability to override the controller type, so that if the game fails to auto-detect it, users can specify it themselves.

o Symptoms of the game failing to detect the appropriate controller type are:

? On a pad, handling is too twitchy, appears to steer “lock-to-lock”.

? On a wheel, the input lags and the linearity slider doesn’t appear to have an effect.

o To override controller type, find the hardware_settings_config.xml that is generated when the game is run (should be in My Documents\Codemasters\GRID\hardwaresettings) and change the line that reads to either as appropriate for your controller.

• Changing microcode optimisation level for NVIDIA 7xxx series graphics cards to reduce a pause when using each shader for the first time.

• Adding support for triple head displays.

• Graphical corruption fix when using multiple GPU’s.

• Network chat text made less obtrusive.

• Numerous on-going compatibility fixes.

• Improvements to shadows for certain resolutions/aspect ratios.

• Profiles are now flushed to disk when they are written to reduce the chance of them being corrupted if the PC dies.


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